Is The Outer Worlds the New Vegas successor we’ve been waiting for?

Despite the similarities with New Vegas, The Outer Worlds is a distinct RPG all its own.

When the first extended look at The Outer Worlds debuted at E3 2019, it captured the imaginations of a lot of fans, and not just because of the striking visual aesthetic.

Developed by Obsidian Entertainment, the company behind Fallout: New Vegas, the game seemed to harken back to that previous RPG title. It’s been a while since the studio tackled an open-world RPG, and newer Fallout efforts like Fallout 4 failed to capture the humor and well-crafted story beats that Obsidian introduced in its entry. Obsidian had worked on games since New Vegas — great games, in fact, like Tyranny and Pillars of Eternity — but no open-world RPGs.

After the narrative disappointment of Fallout 4 and the overall failure of Fallout 76, there were people (myself included) that harkened back to Fallout: New Vegas. The game stands out among the Fallout franchise because it focused on morally gray factions that gave the player the choice to not only create alliances but to concretely establish their character’s philosophy. It helped to personify the roles players wanted in a world that left room for a wide range of playstyles.

The Outer Worlds team talks Microsoft acquisition, Fallout influences, and RPG choice

Via:: Windows Central

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